Exemplo n.º 1
0
 public void OnLoad(GameManager games)
 {
     // I'm showing a message box, but don't do this, unless it's for updates or something...but don't do it every time as it pisses people off.
     MessageBox.Show("Hello!");
 }
 /// <summary>
 /// Happens when the Deck Editor is opened.
 /// </summary>
 /// <param name="gameManager">Game Manager</param>
 public void OnLoad(GameManager gameManager)
 {
     // Nothing for now
 }
Exemplo n.º 3
0
 public static GameManager Get()
 {
     lock (locker) return Context ?? (Context = new GameManager());
 }
 /// <summary>
 /// Happens when the Deck Editor is opened.
 /// </summary>
 /// <param name="games">Game repository.</param>
 public void OnLoad(GameManager games)
 {
     // Nothing special to handle here
 }