public void OnLoad(GameManager games) { // I'm showing a message box, but don't do this, unless it's for updates or something...but don't do it every time as it pisses people off. MessageBox.Show("Hello!"); }
/// <summary> /// Happens when the Deck Editor is opened. /// </summary> /// <param name="gameManager">Game Manager</param> public void OnLoad(GameManager gameManager) { // Nothing for now }
public static GameManager Get() { lock (locker) return Context ?? (Context = new GameManager()); }
/// <summary> /// Happens when the Deck Editor is opened. /// </summary> /// <param name="games">Game repository.</param> public void OnLoad(GameManager games) { // Nothing special to handle here }