Exemplo n.º 1
0
        internal static GameObject missileLauncherDisplayPrefab; // gotta cache this for lemurians

        public void Awake()
        {
            instance = this;

            // load assets and config before doing anything
            //  currently not loading any assets so no point running this
            //Modules.Assets.PopulateAssets();
            Modules.Config.ReadConfig();
            Modules.Skills.RegisterSkills();

            RegisterVariants();
        }
Exemplo n.º 2
0
        public void Awake()
        {
            instance = this;

            Modules.Loadouts.FixStates();
            Modules.Assets.PopulateAssets();
            Modules.Config.ReadConfig();
            Modules.Skills.RegisterSkills();

            GrabMaterials();

            RoR2.ContentManagement.ContentManager.onContentPacksAssigned += Init;
        }