This is the main type for your game.
Inheritance: Game
Exemplo n.º 1
0
        public GameServer(MonoServer renderServer)
        {
            _monoServer = renderServer;
            _bifrost = LookupSystem<BifrostServer>();
            _playerSys = LookupSystem<PlayerSystem>();

            PacketFactory.AddCallback<MonoLoginPacket>(OnLogin);

            _bifrost.OnDisconnect += _bifrost_OnDisconnect;

            JavascriptSystem jsSystem = new JavascriptSystem();
            AddSystem(jsSystem);

            jsSystem.Execute(@"test.js");
        }
Exemplo n.º 2
0
 static void Main()
 {
     using (var game = new MonoServer())
         game.Run();
 }