Exemplo n.º 1
0
 public static GamePadState GetState(PlayerIndex playerIndex, GamePadDeadZone deadZoneMode)
 {
     SdlGamePad.PrepSettings();
     if (SdlGamePad.sdl)
     {
         Sdl.SDL_JoystickUpdate();
     }
     return(SdlGamePad.ReadState(playerIndex, deadZoneMode));
 }