Exemplo n.º 1
0
        public void CreateLevel(char levelSymbol, int x, int y)
        {
            switch (levelSymbol)

            {
                case 'X':
                    Exit =new LevelObject(LoadHelper.Textures[TextureEnum.Exit],new Vector2(x,y));
                    break;
                case 'L':
                    levelObjects.Add(new LevelObject(LoadHelper.Textures[TextureEnum.Clouds], new Vector2(x, y)));
                    break;
                    
            }
        }