Exemplo n.º 1
0
            public EditorScreen(PauseMenu proxy)
                : base(proxy)
            {
                Game.UI.LoadLayoutToElement(MenuUIManager.MenuRoot, Game.ResourceCache, "UI/EditorPauseMenuLayout.xml");

                window = (Window)MenuUIManager.MenuRoot.GetChild(WindowName);

                ((Button)window.GetChild(ResumeButton)).Released += ButtonReleased;

                ((Button)window.GetChild(SaveButton)).Released += ButtonReleased;

                ((Button)window.GetChild(SaveAsButton)).Released += ButtonReleased;

                ((Button)window.GetChild(OptionsButton)).Released += ButtonReleased;

                ((Button)window.GetChild(ExitButton)).Released += ButtonReleased;
            }
Exemplo n.º 2
0
 public Screen(PauseMenu proxy)
     : base(proxy)
 {
     this.Proxy = proxy;
 }