Exemplo n.º 1
0
 public override void OnCreate(XNABundle state)
 {
     base.OnCreate(state);
     mActivity             = this;
     mActivity.GameContent = GameContent;
     this.mContext         = this;
     mContext.GameContent  = GameContent;
     mCanvas = new ICanvasGL(this);
     base.SetContentView(mCanvas);
 }
Exemplo n.º 2
0
 public override void OnCreate(XNABundle state)
 {
     base.OnCreate(state);
     mActivity = this;
     mActivity.GameContent = GameContent;
     this.mContext = this;
     mContext.GameContent = GameContent;
     mCanvas = new ICanvasGL(this);
     base.SetContentView(mCanvas);
 }
Exemplo n.º 3
0
 public InnerRunnable(XNAMainCanvas c)
 {
     this.canvas = c;
 }
Exemplo n.º 4
0
 public DrawingThread(XNAMainCanvas c)
 {
     this.canvas = c;
 }
Exemplo n.º 5
0
 public InnerRunnable(XNAMainCanvas c)
 {
     this.canvas = c;
 }
Exemplo n.º 6
0
 public DrawingThread(XNAMainCanvas c)
 {
     this.canvas = c;
 }