Exemplo n.º 1
0
 /// <summary>
 /// 用于向 Admin_NotBaoyuePayBillPlayCount EntitySet 添加新对象的方法,已弃用。请考虑改用关联的 ObjectSet&lt;T&gt; 属性的 .Add 方法。
 /// </summary>
 public void AddToAdmin_NotBaoyuePayBillPlayCount(Admin_NotBaoyuePayBillPlayCount admin_NotBaoyuePayBillPlayCount)
 {
     base.AddObject("Admin_NotBaoyuePayBillPlayCount", admin_NotBaoyuePayBillPlayCount);
 }
Exemplo n.º 2
0
 /// <summary>
 /// 创建新的 Admin_NotBaoyuePayBillPlayCount 对象。
 /// </summary>
 /// <param name="id">ID 属性的初始值。</param>
 /// <param name="cpName">CpName 属性的初始值。</param>
 /// <param name="cpID">CpID 属性的初始值。</param>
 /// <param name="province">Province 属性的初始值。</param>
 /// <param name="leaveNum">LeaveNum 属性的初始值。</param>
 /// <param name="addNum">AddNum 属性的初始值。</param>
 /// <param name="numTotal">NumTotal 属性的初始值。</param>
 /// <param name="addTime">AddTime 属性的初始值。</param>
 /// <param name="isDelete">IsDelete 属性的初始值。</param>
 public static Admin_NotBaoyuePayBillPlayCount CreateAdmin_NotBaoyuePayBillPlayCount(global::System.Int32 id, global::System.String cpName, global::System.Int32 cpID, global::System.String province, global::System.Int32 leaveNum, global::System.Int32 addNum, global::System.Int32 numTotal, global::System.DateTime addTime, global::System.Boolean isDelete)
 {
     Admin_NotBaoyuePayBillPlayCount admin_NotBaoyuePayBillPlayCount = new Admin_NotBaoyuePayBillPlayCount();
     admin_NotBaoyuePayBillPlayCount.ID = id;
     admin_NotBaoyuePayBillPlayCount.CpName = cpName;
     admin_NotBaoyuePayBillPlayCount.CpID = cpID;
     admin_NotBaoyuePayBillPlayCount.Province = province;
     admin_NotBaoyuePayBillPlayCount.LeaveNum = leaveNum;
     admin_NotBaoyuePayBillPlayCount.AddNum = addNum;
     admin_NotBaoyuePayBillPlayCount.NumTotal = numTotal;
     admin_NotBaoyuePayBillPlayCount.AddTime = addTime;
     admin_NotBaoyuePayBillPlayCount.IsDelete = isDelete;
     return admin_NotBaoyuePayBillPlayCount;
 }