public void Absorded(UICommandUnitIcon unit)
 {
     this.isAbsorded = true;
     this.Magnify();
     unit.get_transform().set_position(this._uiIcon.get_transform().get_position());
     unit.isActiveIcon = true;
 }
Exemplo n.º 2
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 public void Absorded(UICommandUnitIcon unit)
 {
     isAbsorded = true;
     Magnify();
     unit.transform.position = _uiIcon.transform.position;
     unit.isActiveIcon       = true;
 }
        public void SetFocusUnitIcon2FocusSurface()
        {
            ProdBattleCommandSelect prodBattleCommandSelect = BattleTaskManager.GetTaskCommand().prodBattleCommandSelect;
            UICommandUnitIcon       focusUnitIcon           = prodBattleCommandSelect.commandUnitList.focusUnitIcon;

            this._listCommandSurface.get_Item(this.selectIndex).SetCommandUnit(focusUnitIcon);
        }
Exemplo n.º 4
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        public void AbsodedUnitIcon2FocusSurface()
        {
            ProdBattleCommandSelect prodBattleCommandSelect = BattleTaskManager.GetTaskCommand().prodBattleCommandSelect;
            UICommandUnitIcon       focusUnitIcon           = prodBattleCommandSelect.commandUnitList.focusUnitIcon;

            _listCommandSurface[selectIndex].Absorded(focusUnitIcon);
        }
Exemplo n.º 5
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 public void SetCommandUnit(UICommandUnitIcon unit)
 {
     KCV.Utils.SoundUtils.PlaySE(SEFIleInfos.SE_003);
     commandType = unit.commandType;
     isGrowHex   = true;
     Dlg.Call(ref _actOnSetCommandUnit);
     ReductionUnitSet();
 }
Exemplo n.º 6
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        public static UICommandUnitIcon Instantiate(UICommandUnitIcon prefab, Transform parent, Vector3 pos, int nType)
        {
            UICommandUnitIcon uICommandUnitIcon = Object.Instantiate <UICommandUnitIcon>(prefab);

            uICommandUnitIcon.get_transform().set_parent(parent);
            uICommandUnitIcon.get_transform().set_localPosition(pos);
            uICommandUnitIcon.get_transform().localScaleOne();
            return(uICommandUnitIcon);
        }
Exemplo n.º 7
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        public static UICommandUnitIcon Instantiate(UICommandUnitIcon prefab, Transform parent, Vector3 pos, int nType)
        {
            UICommandUnitIcon uICommandUnitIcon = UnityEngine.Object.Instantiate(prefab);

            uICommandUnitIcon.transform.parent        = parent;
            uICommandUnitIcon.transform.localPosition = pos;
            uICommandUnitIcon.transform.localScaleOne();
            return(uICommandUnitIcon);
        }
Exemplo n.º 8
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 public void ChkSurfaceMagnifyDistance(UICommandUnitIcon unit)
 {
     if (Vector3.Distance(base.transform.position, unit.transform.position) < 0.09f)
     {
         Absorded(unit);
     }
     else if (Vector3.Distance(base.transform.position, unit.transform.position) < 0.5f)
     {
         isAbsorded = false;
         Magnify();
     }
     else
     {
         isAbsorded = false;
         Reduction();
     }
 }
 public void ChkSurfaceMagnifyDistance(UICommandUnitIcon unit)
 {
     if (Vector3.Distance(base.get_transform().get_position(), unit.get_transform().get_position()) < 0.09f)
     {
         this.Absorded(unit);
     }
     else if (Vector3.Distance(base.get_transform().get_position(), unit.get_transform().get_position()) < 0.5f)
     {
         this.isAbsorded = false;
         this.Magnify();
     }
     else
     {
         this.isAbsorded = false;
         this.Reduction();
     }
 }