public void Absorded(UICommandUnitIcon unit) { this.isAbsorded = true; this.Magnify(); unit.get_transform().set_position(this._uiIcon.get_transform().get_position()); unit.isActiveIcon = true; }
public void Absorded(UICommandUnitIcon unit) { isAbsorded = true; Magnify(); unit.transform.position = _uiIcon.transform.position; unit.isActiveIcon = true; }
public void SetFocusUnitIcon2FocusSurface() { ProdBattleCommandSelect prodBattleCommandSelect = BattleTaskManager.GetTaskCommand().prodBattleCommandSelect; UICommandUnitIcon focusUnitIcon = prodBattleCommandSelect.commandUnitList.focusUnitIcon; this._listCommandSurface.get_Item(this.selectIndex).SetCommandUnit(focusUnitIcon); }
public void AbsodedUnitIcon2FocusSurface() { ProdBattleCommandSelect prodBattleCommandSelect = BattleTaskManager.GetTaskCommand().prodBattleCommandSelect; UICommandUnitIcon focusUnitIcon = prodBattleCommandSelect.commandUnitList.focusUnitIcon; _listCommandSurface[selectIndex].Absorded(focusUnitIcon); }
public void SetCommandUnit(UICommandUnitIcon unit) { KCV.Utils.SoundUtils.PlaySE(SEFIleInfos.SE_003); commandType = unit.commandType; isGrowHex = true; Dlg.Call(ref _actOnSetCommandUnit); ReductionUnitSet(); }
public static UICommandUnitIcon Instantiate(UICommandUnitIcon prefab, Transform parent, Vector3 pos, int nType) { UICommandUnitIcon uICommandUnitIcon = Object.Instantiate <UICommandUnitIcon>(prefab); uICommandUnitIcon.get_transform().set_parent(parent); uICommandUnitIcon.get_transform().set_localPosition(pos); uICommandUnitIcon.get_transform().localScaleOne(); return(uICommandUnitIcon); }
public static UICommandUnitIcon Instantiate(UICommandUnitIcon prefab, Transform parent, Vector3 pos, int nType) { UICommandUnitIcon uICommandUnitIcon = UnityEngine.Object.Instantiate(prefab); uICommandUnitIcon.transform.parent = parent; uICommandUnitIcon.transform.localPosition = pos; uICommandUnitIcon.transform.localScaleOne(); return(uICommandUnitIcon); }
public void ChkSurfaceMagnifyDistance(UICommandUnitIcon unit) { if (Vector3.Distance(base.transform.position, unit.transform.position) < 0.09f) { Absorded(unit); } else if (Vector3.Distance(base.transform.position, unit.transform.position) < 0.5f) { isAbsorded = false; Magnify(); } else { isAbsorded = false; Reduction(); } }
public void ChkSurfaceMagnifyDistance(UICommandUnitIcon unit) { if (Vector3.Distance(base.get_transform().get_position(), unit.get_transform().get_position()) < 0.09f) { this.Absorded(unit); } else if (Vector3.Distance(base.get_transform().get_position(), unit.get_transform().get_position()) < 0.5f) { this.isAbsorded = false; this.Magnify(); } else { this.isAbsorded = false; this.Reduction(); } }