public static MoveAlign ( Transform source, Transform childNode, RaycastHit hit, Quaternion adjust ) : void | ||
source | Transform | |
childNode | Transform | |
hit | RaycastHit | |
adjust | Quaternion | |
return | void |
public void FixedUpdate() { if (syncGrab) { KAS_Shared.MoveAlign(this.part.transform, partNode.nodeTransform, evaNodeTransform); this.part.rigidbody.velocity = FlightGlobals.ActiveVessel.rootPart.rigidbody.velocity; } }
public void UpdatePointer() { if (!running) { if (pointer) { UnityEngine.Object.Destroy(pointer); } return; } //Cast ray Ray ray = FlightCamera.fetch.mainCamera.ScreenPointToRay(Input.mousePosition); RaycastHit hit; if (!Physics.Raycast(ray, out hit, 500, 557059)) { if (pointer) { UnityEngine.Object.Destroy(pointer); } return; } //Create pointer if needed if (!pointer) { GameObject modelGo = partToAttach.FindModelTransform("model").gameObject; pointer = Mesh.Instantiate(modelGo) as GameObject; foreach (Collider col in pointer.GetComponentsInChildren <Collider>()) { UnityEngine.Object.Destroy(col); } allModelMr = new List <MeshRenderer>(); // Remove attached tube mesh renderer if any List <MeshRenderer> tmpAllModelMr = new List <MeshRenderer>(pointer.GetComponentsInChildren <MeshRenderer>() as MeshRenderer[]); foreach (MeshRenderer mr in tmpAllModelMr) { if (mr.name == "KAStube" || mr.name == "KASsrcSphere" || mr.name == "KASsrcTube" || mr.name == "KAStgtSphere" || mr.name == "KAStgtTube") { Destroy(mr); continue; } allModelMr.Add(mr); mr.material = new Material(Shader.Find("Transparent/Diffuse")); } pointerNodeTransform = new GameObject("KASPointerPartNode").transform; pointerNodeTransform.parent = pointer.transform; pointerNodeTransform.localPosition = partToAttach.srfAttachNode.position; pointerNodeTransform.localRotation = Quaternion.Inverse(Quaternion.LookRotation(partToAttach.srfAttachNode.orientation, Vector3.up)); } //Set default color Color color = Color.green; // Check if object is valid bool isValidObj = false; Part hitPart = null; KerbalEVA hitEva = null; if (hit.rigidbody) { hitPart = hit.rigidbody.GetComponent <Part>(); hitEva = hit.rigidbody.GetComponent <KerbalEVA>(); if (hitPart && allowPart && !hitEva & hitPart != partToAttach) { isValidObj = true; } if (hitEva && allowEva) { isValidObj = true; } } if (!hitPart && !hitEva && allowStatic) { isValidObj = true; } //Check distance bool isValidSourceDist = true; if (sourceTransform) { isValidSourceDist = Vector3.Distance(FlightGlobals.ActiveVessel.transform.position, sourceTransform.position) <= maxDist; } bool isValidTargetDist = Vector3.Distance(FlightGlobals.ActiveVessel.transform.position, hit.point) <= maxDist; //Set color if (!isValidObj) { color = Color.red; } else if (!isValidSourceDist || !isValidTargetDist) { color = Color.yellow; } color.a = 0.5f; foreach (MeshRenderer mr in allModelMr) { mr.material.color = color; } //Rotation keys Vector3 delta = new Vector3(0, 0, 1); if (Input.GetKey(KeyCode.LeftAlt)) { delta = new Vector3(1, 0, 0); } else if (Input.GetKey(KeyCode.RightAlt)) { delta = new Vector3(0, -1, 0); } if (Input.GetKeyDown(KASAddonControlKey.rotateLeftKey.ToLower())) { customRot -= delta * 15; } if (Input.GetKeyDown(KASAddonControlKey.rotateRightKey.ToLower())) { customRot += delta * 15; } Quaternion rotAdjust = Quaternion.Euler(0, 0, customRot.z) * Quaternion.Euler(customRot.x, customRot.y, 0); KAS_Shared.MoveAlign(pointer.transform, pointerNodeTransform, hit, rotAdjust); //Attach on click if (Input.GetKeyDown(KeyCode.Mouse0)) { KAS_Shared.DebugLog("Attachment started..."); if (!isValidObj) { ScreenMessages.PostScreenMessage("Can't attach, target is not allowed !"); audioBipWrong.Play(); return; } if (!isValidSourceDist) { ScreenMessages.PostScreenMessage("Can't attach, too far from source !"); audioBipWrong.Play(); return; } if (!isValidTargetDist) { ScreenMessages.PostScreenMessage("Can't attach, too far from target !"); audioBipWrong.Play(); return; } KASModuleGrab modulegrab = partToAttach.GetComponent <KASModuleGrab>(); //Move and attach mode if (pointerMode == PointerMode.MoveAndAttach) { // Drop and detach part if needed if (modulegrab) { if (modulegrab.grabbed) { modulegrab.Drop(); } modulegrab.Detach(); } KASModuleWinch connectedWinch = KAS_Shared.GetConnectedWinch(partToAttach); if (!connectedWinch) { KAS_Shared.DecoupleFromAll(partToAttach); } //Move part partToAttach.transform.position = pointer.transform.position; partToAttach.transform.rotation = pointer.transform.rotation; if (connectedWinch) { //Set cable lenght to real lenght connectedWinch.cableJointLength = connectedWinch.cableRealLenght; } KAS_Shared.ResetCollisionEnhancer(partToAttach); if (msgOnly) { KAS_Shared.DebugLog("UpdatePointer(Pointer) Attach using send message"); if (hitPart) { partToAttach.SendMessage("OnAttachPart", hitPart, SendMessageOptions.DontRequireReceiver); } else { partToAttach.SendMessage("OnAttachStatic", SendMessageOptions.DontRequireReceiver); } } else { KAS_Shared.DebugLog("UpdatePointer(Pointer) Attach with couple or static method"); if (!hitPart && !hitEva) { if (modulegrab) { modulegrab.AttachStatic(); modulegrab.fxSndAttachStatic.audio.Play(); } else { KAS_Shared.DebugWarning("UpdatePointer(Pointer) No grab module found, part cannot be attached on static"); } } else { partToAttach.Couple(hitPart); if (modulegrab) { modulegrab.fxSndAttachPart.audio.Play(); } else { KAS_Shared.DebugWarning("UpdatePointer(Pointer) No grab module found, cannot fire sound"); } } partToAttach.SendMessage("OnAttach", SendMessageOptions.DontRequireReceiver); } } if (pointerMode == PointerMode.CopyAndAttach) { // Not tested ! Part newPart = KAS_Shared.CreatePart(partToAttach.partInfo, pointer.transform.position, pointer.transform.rotation, partToAttach); if (msgOnly) { if (hitPart) { StartCoroutine(WaitAndSendMsg(newPart, pointer.transform.position, pointer.transform.rotation, hitPart)); } else { StartCoroutine(WaitAndSendMsg(newPart, pointer.transform.position, pointer.transform.rotation)); } } else { if (!hitPart && !hitEva) { StartCoroutine(WaitAndAttach(newPart, pointer.transform.position, pointer.transform.rotation, hitPart)); } else { StartCoroutine(WaitAndAttach(newPart, pointer.transform.position, pointer.transform.rotation)); } } } running = false; } }
public void Drop() { if (grabbed) { KAS_Shared.DebugLog("Drop - Dropping part :" + this.part.partInfo.name); base.SendMessage("OnPartDrop", SendMessageOptions.DontRequireReceiver); if (this.part.vessel.isEVA) { this.part.decouple(); } //Remove created joints between eva and part if exist KAS_Shared.RemoveFixedJointBetween(this.part, evaHolderPart); KAS_Shared.RemoveHingeJointBetween(this.part, evaHolderPart); List <Collider> allColliders = new List <Collider>(this.part.GetComponentsInChildren <Collider>() as Collider[]); foreach (Collider col in allColliders) { col.isTrigger = false; } if (customGroundPos && evaHolderPart.checkLanded()) { KAS_Shared.MoveRelatedTo(this.part.transform, evaCollider.transform, dropPartPos, dropPartRot); } else { KAS_Shared.MoveAlign(this.part.transform, partNode.nodeTransform, evaNodeTransform); } if (evaNodeTransform) { Destroy(evaNodeTransform.gameObject); } if (evaJoint) { Destroy(evaJoint); } this.part.transform.parent = null; this.part.rigidbody.isKinematic = false; this.part.physicalSignificance = Part.PhysicalSignificance.FULL; this.part.rigidbody.velocity = evaHolderPart.rigidbody.velocity; this.part.rigidbody.angularVelocity = evaHolderPart.rigidbody.angularVelocity; if (addPartMass & !physicJoint) { evaHolderPart.mass = orgKerbalMass; } KASModuleWinch grabbedWinchHead = KAS_Shared.GetWinchModuleGrabbed(evaHolderPart.vessel); if (grabbedWinchHead) { if (grabbedWinchHead.grabbedPortModule) { KAS_Shared.DebugLog("Drop - Grabbed part have a port connected"); grabbedWinchHead.PlugHead(grabbedWinchHead.grabbedPortModule, KASModuleWinch.PlugState.PlugDocked, fireSound: false); } } evaJoint = null; evaNodeTransform = null; evaHolderVesselName = null; evaHolderPart = null; grabbed = false; RefreshContextMenu(); //Send drop message to all child objects base.SendMessage("OnPartDropped", SendMessageOptions.DontRequireReceiver); } else { KAS_Shared.DebugWarning("Drop - Part not grabbed, ignoring drop..."); } }
public void Grab(Vessel kerbalEvaVessel) { KAS_Shared.DebugLog("Grab - Grabbing part :" + this.part.partInfo.name); //Get eva transform evaCollider = KAS_Shared.GetEvaCollider(kerbalEvaVessel, evaTransformName); if (!evaCollider) { KAS_Shared.DebugLog("Grab - " + evaTransformName + "transform not found on eva !"); return; } //Get attach node if (attachNodeName == null || attachNodeName == "") { if (this.part.srfAttachNode == null) { KAS_Shared.DebugLog("Grab - surface attach node cannot be found on the part !"); return; } KAS_Shared.AddNodeTransform(this.part, this.part.srfAttachNode); partNode = this.part.srfAttachNode; } else { AttachNode an = this.part.findAttachNode(attachNodeName); if (an == null) { KAS_Shared.DebugLog("Grab - " + attachNodeName + " node cannot be found on the part !"); return; } KAS_Shared.AddNodeTransform(this.part, an); partNode = an; } //Send message to other modules base.SendMessage("OnPartGrab", kerbalEvaVessel, SendMessageOptions.DontRequireReceiver); //Drop grabbed part on eva if needed KASModuleGrab tmpGrabbbedPartModule = KAS_Shared.GetGrabbedPartModule(kerbalEvaVessel); if (tmpGrabbbedPartModule) { KAS_Shared.DebugWarning("Grab - Drop current grabbed part"); tmpGrabbbedPartModule.Drop(); } evaNodeTransform = new GameObject("KASEvaNode").transform; evaNodeTransform.parent = evaCollider.transform; evaNodeTransform.localPosition = evaPartPos; evaNodeTransform.rotation = KAS_Shared.DirectionToQuaternion(evaCollider.transform, evaPartDir); KAS_Shared.MoveAlign(this.part.transform, partNode.nodeTransform, evaNodeTransform); //Grab winch connected head if any KASModuleWinch moduleWinch = KAS_Shared.GetConnectedWinch(this.part); if (moduleWinch) { KASModulePort modulePort = this.part.GetComponent <KASModulePort>(); moduleWinch.UnplugHead(false); moduleWinch.GrabHead(kerbalEvaVessel, modulePort); } List <Collider> allColliders = new List <Collider>(this.part.GetComponentsInChildren <Collider>() as Collider[]); foreach (Collider col in allColliders) { col.isTrigger = true; } Detach(); KAS_Shared.DecoupleFromAll(this.part); this.part.Couple(kerbalEvaVessel.rootPart); //Destroy joint to avoid buggy eva move Destroy(this.part.attachJoint); this.part.rigidbody.velocity = kerbalEvaVessel.rootPart.rigidbody.velocity; if (physicJoint) { if (evaJoint) { Destroy(evaJoint); } evaJoint = this.part.gameObject.AddComponent <FixedJoint>(); evaJoint.connectedBody = evaCollider.attachedRigidbody; evaJoint.breakForce = 5; evaJoint.breakTorque = 5; } else { this.part.physicalSignificance = Part.PhysicalSignificance.NONE; this.part.transform.parent = evaNodeTransform; this.part.rigidbody.isKinematic = true; } //Add grabbed part mass to eva if (addPartMass && !physicJoint) { orgKerbalMass = kerbalEvaVessel.rootPart.mass; kerbalEvaVessel.rootPart.mass += this.part.mass; } evaHolderVesselName = kerbalEvaVessel.vesselName; evaHolderPart = kerbalEvaVessel.rootPart; grabbed = true; RefreshContextMenu(); //Play grab sound fxSndGrab.audio.Play(); base.SendMessage("OnPartGrabbed", kerbalEvaVessel, SendMessageOptions.DontRequireReceiver); }
private bool AlignEvaPosition(Vessel kerbalEvaVessel) { //Get eva transform evaCollider = KAS_Shared.GetEvaCollider(kerbalEvaVessel, evaTransformName); if (!evaCollider) { KAS_Shared.DebugLog("Grab - " + evaTransformName + "transform not found on eva !"); return(false); } //Get attach node if (attachNodeName == null || attachNodeName == "") { if (this.part.srfAttachNode == null) { KAS_Shared.DebugLog("Grab - surface attach node cannot be found on the part !"); return(false); } KAS_Shared.AddNodeTransform(this.part, this.part.srfAttachNode); partNode = this.part.srfAttachNode; } else { AttachNode an = this.part.findAttachNode(attachNodeName); if (an == null) { KAS_Shared.DebugLog("Grab - " + attachNodeName + " node cannot be found on the part !"); return(false); } KAS_Shared.AddNodeTransform(this.part, an); partNode = an; } //Send message to other modules base.SendMessage("OnPartGrab", kerbalEvaVessel, SendMessageOptions.DontRequireReceiver); //Drop grabbed part on eva if needed KASModuleGrab tmpGrabbbedPartModule = KAS_Shared.GetGrabbedPartModule(kerbalEvaVessel); if (tmpGrabbbedPartModule) { if (tmpGrabbbedPartModule.part.packed) { KAS_Shared.DebugWarning("Grab - cannot drop an incompletely grabbed part!"); return(false); } KAS_Shared.DebugWarning("Grab - Drop current grabbed part"); tmpGrabbbedPartModule.Drop(); } if (evaNodeTransform) { Destroy(evaNodeTransform.gameObject); } evaNodeTransform = new GameObject("KASEvaNode").transform; evaNodeTransform.parent = evaCollider.transform; evaNodeTransform.localPosition = evaPartPos; evaNodeTransform.rotation = KAS_Shared.DirectionToQuaternion(evaCollider.transform, evaPartDir); KAS_Shared.MoveAlign(this.part.transform, partNode.nodeTransform, evaNodeTransform); if (this.part.vessel == kerbalEvaVessel) { this.part.UpdateOrgPosAndRot(kerbalEvaVessel.rootPart); } return(true); }
public void ContextMenuStore() { KASModuleGrab moduleEvaGrab = KAS_Shared.GetGrabbedPartModule(FlightGlobals.ActiveVessel); if (!moduleEvaGrab || moduleEvaGrab.part.packed) { ScreenMessages.PostScreenMessage("You need to grab a part before", 2, ScreenMessageStyle.UPPER_CENTER); KAS_Shared.DebugWarning("ContextMenuStore - GetGrabbedPartModule return null !"); return; } // Select the nearest compatible bay float shorterDist = Mathf.Infinity; AttachNode nearestBayNode = null; foreach (KeyValuePair <AttachNode, List <string> > bay in bays) { if (bay.Value != null) { if (!bay.Value.Contains(moduleEvaGrab.bayType)) { KAS_Shared.DebugWarning("ContextMenuStore - Part type : " + moduleEvaGrab.bayType + " is not allowed | Attach node : " + bay.Key.id); foreach (string type in bay.Value) { KAS_Shared.DebugWarning("ContextMenuStore - Allowed type : " + type); } continue; } } if (bay.Key.attachedPart) { KAS_Shared.DebugWarning("ContextMenuStore - This node are used"); continue; } float distToBay = Vector3.Distance(FlightGlobals.ActiveVessel.transform.position, bay.Key.nodeTransform.position); if (distToBay <= shorterDist) { shorterDist = distToBay; nearestBayNode = bay.Key; } } if (nearestBayNode == null) { ScreenMessages.PostScreenMessage("Part is not compatible or there is no free space", 2, ScreenMessageStyle.UPPER_CENTER); KAS_Shared.DebugWarning("ContextMenuStore - Part is not compatible or there is no free space"); return; } AttachNode grabbedPartAn = moduleEvaGrab.part.findAttachNode(moduleEvaGrab.bayNode); if (grabbedPartAn == null) { KAS_Shared.DebugError("ContextMenuStore - Grabbed part bay node not found !"); return; } KAS_Shared.DebugLog("ContextMenuStore - Drop part..."); moduleEvaGrab.Drop(); KAS_Shared.DebugLog("ContextMenuStore - Add node transform if not exist..."); KAS_Shared.AddNodeTransform(moduleEvaGrab.part, grabbedPartAn); KAS_Shared.DebugLog("ContextMenuStore - Move part..."); KAS_Shared.MoveAlign(moduleEvaGrab.part.transform, grabbedPartAn.nodeTransform, nearestBayNode.nodeTransform); moduleEvaGrab.part.transform.rotation *= Quaternion.Euler(moduleEvaGrab.bayRot); //Couple part with bay KAS_Shared.DebugLog("ContextMenuStore - Couple part with bay..."); moduleEvaGrab.part.Couple(this.part); nearestBayNode.attachedPart = moduleEvaGrab.part; fxSndStore.audio.Play(); moduleEvaGrab.part.SendMessage("OnBayStore", SendMessageOptions.DontRequireReceiver); }
public void Drop(bool forAttach = false) { if (grabbed) { KAS_Shared.DebugLog("Drop - Dropping part :" + this.part.partInfo.name); base.SendMessage("OnPartDrop", SendMessageOptions.DontRequireReceiver); if (this.part.vessel.isEVA || grab_pending) { this.part.decouple(); } if (grab_pending) { Destroy(evaNodeTransform.gameObject); evaNodeTransform = null; evaHolderVesselName = null; evaHolderPart = null; grabbed = grab_pending = false; RefreshContextMenu(); return; } //Remove created joints between eva and part if exist KAS_Shared.RemoveFixedJointBetween(this.part, evaHolderPart); KAS_Shared.RemoveHingeJointBetween(this.part, evaHolderPart); List <Collider> allColliders = new List <Collider>(this.part.GetComponentsInChildren <Collider>() as Collider[]); foreach (Collider col in allColliders) { col.isTrigger = (keepTriggers != null && keepTriggers.Contains(col)); } if (customGroundPos && evaHolderPart.checkLanded()) { KAS_Shared.MoveRelatedTo(this.part.transform, evaCollider.transform, dropPartPos, dropPartRot); } else { KAS_Shared.MoveAlign(this.part.transform, partNode.nodeTransform, evaNodeTransform); } if (evaNodeTransform) { Destroy(evaNodeTransform.gameObject); } if (evaJoint) { Destroy(evaJoint); } this.part.rigidbody.velocity = evaHolderPart.rigidbody.velocity; this.part.rigidbody.angularVelocity = evaHolderPart.rigidbody.angularVelocity; KAS_Shared.ResetCollisionEnhancer(this.part); if (addPartMass & !physicJoint) { evaHolderPart.mass = orgKerbalMass; } KASModuleWinch grabbedWinchHead = KAS_Shared.GetWinchModuleGrabbed(evaHolderPart.vessel); if (grabbedWinchHead) { if (grabbedWinchHead.grabbedPortModule && grabbedWinchHead.grabbedPortModule.part == part) { KAS_Shared.DebugLog("Drop - Grabbed part have a port connected"); if (forAttach) { // Docked causes big problems when the part is later coupled grabbedWinchHead.PlugHead(grabbedWinchHead.grabbedPortModule, KASModuleWinch.PlugState.PlugUndocked, fireSound: false); } else { grabbedWinchHead.PlugHead(grabbedWinchHead.grabbedPortModule, KASModuleWinch.PlugState.PlugDocked, fireSound: false); } } } GameEvents.onCrewBoardVessel.Remove(new EventData <GameEvents.FromToAction <Part, Part> > .OnEvent(this.OnCrewBoardVessel)); syncGrab = false; keepTriggers = null; evaJoint = null; evaNodeTransform = null; evaHolderVesselName = null; evaHolderPart = null; grabbed = grab_pending = false; RefreshContextMenu(); //Send drop message to all child objects base.SendMessage("OnPartDropped", SendMessageOptions.DontRequireReceiver); } else { KAS_Shared.DebugWarning("Drop - Part not grabbed, ignoring drop..."); } }
private IEnumerator GrabCoroutine(Vessel kerbalEvaVessel) { KAS_Shared.DebugLog("Grab - Grabbing part :" + this.part.partInfo.name); //Send message to other modules base.SendMessage("OnPartGrab", kerbalEvaVessel, SendMessageOptions.DontRequireReceiver); //Set attach node on EVA SetEvaNode(kerbalEvaVessel); //Drop grabbed eva part if any KASModuleGrab grabbbedPartModule = KAS_Shared.GetGrabbedPartModule(kerbalEvaVessel); if (grabbbedPartModule) { grabbbedPartModule.Drop(); } //Unplug winch connected head if any KASModuleWinch moduleWinch = KAS_Shared.GetConnectedWinch(this.part); if (moduleWinch) { moduleWinch.UnplugHead(false); } //Disable all colliders on part DisableColliders(); //Detach if needed Detach(); //Decouple part (if not already done, in case of loading after a save with the part grabbed) if (this.part.vessel != kerbalEvaVessel) { KAS_Shared.DecoupleFromAll(this.part); } //Wait decouple action (x64 fix) yield return(new WaitForFixedUpdate()); //Move part to eva node KAS_Shared.MoveAlign(this.part.transform, partNode.nodeTransform, evaNodeTransform); //Grab winch connected head if any if (moduleWinch) { KASModulePort modulePort = this.part.GetComponent <KASModulePort>(); moduleWinch.GrabHead(kerbalEvaVessel, modulePort); } //Couple part to eva (if not already done, in case of loading after a save with the part grabbed) if (this.part.vessel != kerbalEvaVessel) { this.part.Couple(kerbalEvaVessel.rootPart); } //Destroy joint to avoid buggy eva move if (this.part.attachJoint) { this.part.attachJoint.DestroyJoint(); } //Set part to physic join or kinematic with parent if (physicJoint) { if (evaJoint) { Destroy(evaJoint); } evaJoint = this.part.gameObject.AddComponent <FixedJoint>(); evaJoint.connectedBody = evaCollider.attachedRigidbody; evaJoint.breakForce = 5; evaJoint.breakTorque = 5; KAS_Shared.ResetCollisionEnhancer(this.part); } else { syncGrab = true; KAS_Shared.ResetCollisionEnhancer(this.part, false); } //Add grabbed part mass to eva if (addPartMass && !physicJoint) { orgKerbalMass = kerbalEvaVessel.rootPart.mass; kerbalEvaVessel.rootPart.mass += this.part.mass; } //Add event GameEvents.onCrewBoardVessel.Add(new EventData <GameEvents.FromToAction <Part, Part> > .OnEvent(this.OnCrewBoardVessel)); //Set variables evaHolderVesselName = kerbalEvaVessel.vesselName; evaHolderPart = kerbalEvaVessel.rootPart; grabbed = true; grab_pending = false; //Refresh Context Menu RefreshContextMenu(); //Play grab sound fxSndGrab.audio.Play(); //Send message to other modules base.SendMessage("OnPartGrabbed", kerbalEvaVessel, SendMessageOptions.DontRequireReceiver); }