Exemplo n.º 1
0
 /// <summary>
 /// Properly dispose of this action set. You should make sure to call this when the action set
 /// will no longer be used or it will result in unnecessary internal processing every frame.
 /// </summary>
 public void Destroy()
 {
     OnLastInputTypeChanged = null;
     InputManager.DetachPlayerActionSet(this);
 }
Exemplo n.º 2
0
 /// <summary>
 /// Properly dispose of this action set. You should make sure to call this when the action set
 /// will no longer be used or it will result in unnecessary internal processing every frame.
 /// </summary>
 public void Destroy()
 {
     InputManager.DetachPlayerActionSet(this);
 }