Exemplo n.º 1
0
 /// <summary>
 /// Handles the CreateQueueIn packet. This packet is sent when you're forced to enter a
 /// join game queue. CreateQueueIn will be resent every now and then to update your position
 /// until your request is finally accepted, which will send us a JoinGameIn packet.
 /// </summary>
 /// <param name="packet">The packet.</param>
 private void OnCreateQueue(RealmServerPacket packet)
 {
     CreateQueueIn fromServer = new CreateQueueIn(packet);
     LogServer(fromServer);
 }
Exemplo n.º 2
0
        /// <summary>
        /// Handles the CreateQueueIn packet. This packet is sent when you're forced to enter a
        /// join game queue. CreateQueueIn will be resent every now and then to update your position
        /// until your request is finally accepted, which will send us a JoinGameIn packet.
        /// </summary>
        /// <param name="packet">The packet.</param>
        private void OnCreateQueue(RealmServerPacket packet)
        {
            CreateQueueIn fromServer = new CreateQueueIn(packet);

            LogServer(fromServer);
        }