/// <summary>
 /// Deprecated Method for adding a new object to the TipUnitate EntitySet. Consider using the .Add method of the associated ObjectSet&lt;T&gt; property instead.
 /// </summary>
 public void AddToTipUnitate(TipUnitate tipUnitate)
 {
     base.AddObject("TipUnitate", tipUnitate);
 }
 /// <summary>
 /// Create a new TipUnitate object.
 /// </summary>
 /// <param name="idTip">Initial value of the idTip property.</param>
 /// <param name="tip">Initial value of the tip property.</param>
 public static TipUnitate CreateTipUnitate(global::System.Int32 idTip, global::System.String tip)
 {
     TipUnitate tipUnitate = new TipUnitate();
     tipUnitate.idTip = idTip;
     tipUnitate.tip = tip;
     return tipUnitate;
 }