/// <summary> /// Deprecated Method for adding a new object to the TipUnitate EntitySet. Consider using the .Add method of the associated ObjectSet<T> property instead. /// </summary> public void AddToTipUnitate(TipUnitate tipUnitate) { base.AddObject("TipUnitate", tipUnitate); }
/// <summary> /// Create a new TipUnitate object. /// </summary> /// <param name="idTip">Initial value of the idTip property.</param> /// <param name="tip">Initial value of the tip property.</param> public static TipUnitate CreateTipUnitate(global::System.Int32 idTip, global::System.String tip) { TipUnitate tipUnitate = new TipUnitate(); tipUnitate.idTip = idTip; tipUnitate.tip = tip; return tipUnitate; }