Exemplo n.º 1
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 public static void RemoveListenerFloat(this GlobalDispatcher self, DispatcherEvent key, System.Action <float> action)
 {
     self.RemoveListener <float>(key, action);
 }
Exemplo n.º 2
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 public static void DispatchFloat(this GlobalDispatcher self, DispatcherEvent key, float arg)
 {
     self.Dispatch <float>(key, arg);
 }
Exemplo n.º 3
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 public static void AddListenerInt(this GlobalDispatcher self, DispatcherEvent key, System.Action <int> action)
 {
     self.AddListener <int>(key, action);
 }
Exemplo n.º 4
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 public static void DispatchInt(this GlobalDispatcher self, DispatcherEvent key, int arg)
 {
     self.Dispatch <int>(key, arg);
 }
Exemplo n.º 5
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 public static void DispatchBool(this GlobalDispatcher self, DispatcherEvent key, bool arg)
 {
     self.Dispatch <bool>(key, arg);
 }
Exemplo n.º 6
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 public static void RemoveListenerBool(this GlobalDispatcher self, DispatcherEvent key, System.Action <bool> action)
 {
     self.RemoveListener <bool>(key, action);
 }
Exemplo n.º 7
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 public static void DispatchVector2(this GlobalDispatcher self, DispatcherEvent key, Vector2 arg)
 {
     self.Dispatch <Vector2>(key, arg);
 }
Exemplo n.º 8
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 public static void RemoveListenerVector2(this GlobalDispatcher self, DispatcherEvent key, System.Action <Vector2> action)
 {
     self.RemoveListener <Vector2>(key, action);
 }
Exemplo n.º 9
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 public static void AddListenerVector3(this GlobalDispatcher self, DispatcherEvent key, System.Action <Vector3> action)
 {
     self.AddListener <Vector3>(key, action);
 }