public static (int, int) Sleep(Entity player) { ConsoleEffects.SpeedLine("zz..zzzz..zzz...zzz.zzzzzz\r\n", 100); ConsoleEffects.PressEnter(); player.Health = player.MaxHealth; ConsoleEffects.TypeLine(player.Name + "'s health is now at " + player.Health + "\r\n"); if (player.IsMagicClass()) { player.Mana = player.MaxMana; ConsoleEffects.TypeLine(player.Name + "'s mana is now at " + player.Mana + "\r\n"); } ConsoleEffects.PressEnter(); VisitInn(player); return(player.Health, player.Mana); }