void System.Windows.Markup.IComponentConnector.Connect(int connectionId, object target) { switch (connectionId) { case 1: this.TypeComboBox = ((Gibbed.Borderlands2.SaveEdit.MyComboBox)(target)); return; case 2: this.BalanceComboBox = ((Gibbed.Borderlands2.SaveEdit.MyComboBox)(target)); return; case 3: this.ManufacturerComboBox = ((Gibbed.Borderlands2.SaveEdit.MyComboBox)(target)); return; case 4: this.AlphaPartComboBox = ((Gibbed.Borderlands2.SaveEdit.MyComboBox)(target)); return; case 5: this.BetaPartComboBox = ((Gibbed.Borderlands2.SaveEdit.MyComboBox)(target)); return; case 6: this.GammaPartComboBox = ((Gibbed.Borderlands2.SaveEdit.MyComboBox)(target)); return; case 7: this.DeltaPartComboBox = ((Gibbed.Borderlands2.SaveEdit.MyComboBox)(target)); return; case 8: this.EpsilonPartComboBox = ((Gibbed.Borderlands2.SaveEdit.MyComboBox)(target)); return; case 9: this.ZetaPartComboBox = ((Gibbed.Borderlands2.SaveEdit.MyComboBox)(target)); return; case 10: this.EtaPartComboBox = ((Gibbed.Borderlands2.SaveEdit.MyComboBox)(target)); return; case 11: this.ThetaPartComboBox = ((Gibbed.Borderlands2.SaveEdit.MyComboBox)(target)); return; case 12: this.MaterialPartComboBox = ((Gibbed.Borderlands2.SaveEdit.MyComboBox)(target)); return; case 13: this.PrefixPartComboBox = ((Gibbed.Borderlands2.SaveEdit.MyComboBox)(target)); return; case 14: this.TitlePartComboBox = ((Gibbed.Borderlands2.SaveEdit.MyComboBox)(target)); return; } this._contentLoaded = true; }
void System.Windows.Markup.IComponentConnector.Connect(int connectionId, object target) { switch (connectionId) { case 1: this.TypeComboBox = ((Gibbed.Borderlands2.SaveEdit.MyComboBox)(target)); return; case 2: this.BalanceComboBox = ((Gibbed.Borderlands2.SaveEdit.MyComboBox)(target)); return; case 3: this.ManufacturerComboBox = ((Gibbed.Borderlands2.SaveEdit.MyComboBox)(target)); return; case 4: this.BodyPartComboBox = ((Gibbed.Borderlands2.SaveEdit.MyComboBox)(target)); return; case 5: this.GripPartComboBox = ((Gibbed.Borderlands2.SaveEdit.MyComboBox)(target)); return; case 6: this.BarrelPartComboBox = ((Gibbed.Borderlands2.SaveEdit.MyComboBox)(target)); return; case 7: this.SightPartComboBox = ((Gibbed.Borderlands2.SaveEdit.MyComboBox)(target)); return; case 8: this.StockPartComboBox = ((Gibbed.Borderlands2.SaveEdit.MyComboBox)(target)); return; case 9: this.ElementalPartComboBox = ((Gibbed.Borderlands2.SaveEdit.MyComboBox)(target)); return; case 10: this.Accessory1PartComboBox = ((Gibbed.Borderlands2.SaveEdit.MyComboBox)(target)); return; case 11: this.Accessory2PartComboBox = ((Gibbed.Borderlands2.SaveEdit.MyComboBox)(target)); return; case 12: this.MaterialPartComboBox = ((Gibbed.Borderlands2.SaveEdit.MyComboBox)(target)); return; case 13: this.PrefixPartComboBox = ((Gibbed.Borderlands2.SaveEdit.MyComboBox)(target)); return; case 14: this.TitlePartComboBox = ((Gibbed.Borderlands2.SaveEdit.MyComboBox)(target)); return; } this._contentLoaded = true; }
void System.Windows.Markup.IComponentConnector.Connect(int connectionId, object target) { switch (connectionId) { case 1: this.TypeDefinitionComboBox = ((Gibbed.Borderlands2.SaveEdit.MyComboBox)(target)); return; case 2: this.BalanceDefinitionComboBox = ((Gibbed.Borderlands2.SaveEdit.MyComboBox)(target)); return; case 3: this.ManufacturerDefinitionComboBox = ((Gibbed.Borderlands2.SaveEdit.MyComboBox)(target)); return; case 4: this.BodyPartDefinitionComboBox = ((Gibbed.Borderlands2.SaveEdit.MyComboBox)(target)); return; case 5: this.GripPartDefinitionComboBox = ((Gibbed.Borderlands2.SaveEdit.MyComboBox)(target)); return; case 6: this.BarrelPartDefinitionComboBox = ((Gibbed.Borderlands2.SaveEdit.MyComboBox)(target)); return; case 7: this.SightPartDefinitionComboBox = ((Gibbed.Borderlands2.SaveEdit.MyComboBox)(target)); return; case 8: this.StockPartDefinitionComboBox = ((Gibbed.Borderlands2.SaveEdit.MyComboBox)(target)); return; case 9: this.ElementalPartDefinitionComboBox = ((Gibbed.Borderlands2.SaveEdit.MyComboBox)(target)); return; case 10: this.Accessory1PartDefinitionComboBox = ((Gibbed.Borderlands2.SaveEdit.MyComboBox)(target)); return; case 11: this.Accessory2PartDefinitionComboBox = ((Gibbed.Borderlands2.SaveEdit.MyComboBox)(target)); return; case 12: this.MaterialPartDefinitionComboBox = ((Gibbed.Borderlands2.SaveEdit.MyComboBox)(target)); return; case 13: this.PrefixPartDefinitionComboBox = ((Gibbed.Borderlands2.SaveEdit.MyComboBox)(target)); return; case 14: this.TitlePartDefinitionComboBox = ((Gibbed.Borderlands2.SaveEdit.MyComboBox)(target)); return; } this._contentLoaded = true; }
void System.Windows.Markup.IComponentConnector.Connect(int connectionId, object target) { switch (connectionId) { case 1: this.TypeComboBox = ((Gibbed.Borderlands2.SaveEdit.MyComboBox)(target)); return; case 2: this.BalanceComboBox = ((Gibbed.Borderlands2.SaveEdit.MyComboBox)(target)); return; case 3: this.ManufacturerComboBox = ((Gibbed.Borderlands2.SaveEdit.MyComboBox)(target)); return; case 4: this.AlphaPartComboBox = ((Gibbed.Borderlands2.SaveEdit.MyComboBox)(target)); return; case 5: this.BetaPartComboBox = ((Gibbed.Borderlands2.SaveEdit.MyComboBox)(target)); return; case 6: this.GammaPartComboBox = ((Gibbed.Borderlands2.SaveEdit.MyComboBox)(target)); return; case 7: this.DeltaPartComboBox = ((Gibbed.Borderlands2.SaveEdit.MyComboBox)(target)); return; case 8: this.EpsilonPartComboBox = ((Gibbed.Borderlands2.SaveEdit.MyComboBox)(target)); return; case 9: this.ZetaPartComboBox = ((Gibbed.Borderlands2.SaveEdit.MyComboBox)(target)); return; case 10: this.EtaPartComboBox = ((Gibbed.Borderlands2.SaveEdit.MyComboBox)(target)); return; case 11: this.ThetaPartComboBox = ((Gibbed.Borderlands2.SaveEdit.MyComboBox)(target)); return; case 12: this.MaterialPartComboBox = ((Gibbed.Borderlands2.SaveEdit.MyComboBox)(target)); return; case 13: this.PrefixPartComboBox = ((Gibbed.Borderlands2.SaveEdit.MyComboBox)(target)); return; case 14: this.TitlePartComboBox = ((Gibbed.Borderlands2.SaveEdit.MyComboBox)(target)); return; } this._contentLoaded = true; }