void System.Windows.Markup.IComponentConnector.Connect(int connectionId, object target)
        {
            switch (connectionId)
            {
            case 1:
                this.TypeComboBox = ((Gibbed.Borderlands2.SaveEdit.MyComboBox)(target));
                return;

            case 2:
                this.BalanceComboBox = ((Gibbed.Borderlands2.SaveEdit.MyComboBox)(target));
                return;

            case 3:
                this.ManufacturerComboBox = ((Gibbed.Borderlands2.SaveEdit.MyComboBox)(target));
                return;

            case 4:
                this.AlphaPartComboBox = ((Gibbed.Borderlands2.SaveEdit.MyComboBox)(target));
                return;

            case 5:
                this.BetaPartComboBox = ((Gibbed.Borderlands2.SaveEdit.MyComboBox)(target));
                return;

            case 6:
                this.GammaPartComboBox = ((Gibbed.Borderlands2.SaveEdit.MyComboBox)(target));
                return;

            case 7:
                this.DeltaPartComboBox = ((Gibbed.Borderlands2.SaveEdit.MyComboBox)(target));
                return;

            case 8:
                this.EpsilonPartComboBox = ((Gibbed.Borderlands2.SaveEdit.MyComboBox)(target));
                return;

            case 9:
                this.ZetaPartComboBox = ((Gibbed.Borderlands2.SaveEdit.MyComboBox)(target));
                return;

            case 10:
                this.EtaPartComboBox = ((Gibbed.Borderlands2.SaveEdit.MyComboBox)(target));
                return;

            case 11:
                this.ThetaPartComboBox = ((Gibbed.Borderlands2.SaveEdit.MyComboBox)(target));
                return;

            case 12:
                this.MaterialPartComboBox = ((Gibbed.Borderlands2.SaveEdit.MyComboBox)(target));
                return;

            case 13:
                this.PrefixPartComboBox = ((Gibbed.Borderlands2.SaveEdit.MyComboBox)(target));
                return;

            case 14:
                this.TitlePartComboBox = ((Gibbed.Borderlands2.SaveEdit.MyComboBox)(target));
                return;
            }
            this._contentLoaded = true;
        }
        void System.Windows.Markup.IComponentConnector.Connect(int connectionId, object target)
        {
            switch (connectionId)
            {
            case 1:
                this.TypeComboBox = ((Gibbed.Borderlands2.SaveEdit.MyComboBox)(target));
                return;

            case 2:
                this.BalanceComboBox = ((Gibbed.Borderlands2.SaveEdit.MyComboBox)(target));
                return;

            case 3:
                this.ManufacturerComboBox = ((Gibbed.Borderlands2.SaveEdit.MyComboBox)(target));
                return;

            case 4:
                this.BodyPartComboBox = ((Gibbed.Borderlands2.SaveEdit.MyComboBox)(target));
                return;

            case 5:
                this.GripPartComboBox = ((Gibbed.Borderlands2.SaveEdit.MyComboBox)(target));
                return;

            case 6:
                this.BarrelPartComboBox = ((Gibbed.Borderlands2.SaveEdit.MyComboBox)(target));
                return;

            case 7:
                this.SightPartComboBox = ((Gibbed.Borderlands2.SaveEdit.MyComboBox)(target));
                return;

            case 8:
                this.StockPartComboBox = ((Gibbed.Borderlands2.SaveEdit.MyComboBox)(target));
                return;

            case 9:
                this.ElementalPartComboBox = ((Gibbed.Borderlands2.SaveEdit.MyComboBox)(target));
                return;

            case 10:
                this.Accessory1PartComboBox = ((Gibbed.Borderlands2.SaveEdit.MyComboBox)(target));
                return;

            case 11:
                this.Accessory2PartComboBox = ((Gibbed.Borderlands2.SaveEdit.MyComboBox)(target));
                return;

            case 12:
                this.MaterialPartComboBox = ((Gibbed.Borderlands2.SaveEdit.MyComboBox)(target));
                return;

            case 13:
                this.PrefixPartComboBox = ((Gibbed.Borderlands2.SaveEdit.MyComboBox)(target));
                return;

            case 14:
                this.TitlePartComboBox = ((Gibbed.Borderlands2.SaveEdit.MyComboBox)(target));
                return;
            }
            this._contentLoaded = true;
        }
 void System.Windows.Markup.IComponentConnector.Connect(int connectionId, object target) {
     switch (connectionId)
     {
     case 1:
     this.TypeDefinitionComboBox = ((Gibbed.Borderlands2.SaveEdit.MyComboBox)(target));
     return;
     case 2:
     this.BalanceDefinitionComboBox = ((Gibbed.Borderlands2.SaveEdit.MyComboBox)(target));
     return;
     case 3:
     this.ManufacturerDefinitionComboBox = ((Gibbed.Borderlands2.SaveEdit.MyComboBox)(target));
     return;
     case 4:
     this.BodyPartDefinitionComboBox = ((Gibbed.Borderlands2.SaveEdit.MyComboBox)(target));
     return;
     case 5:
     this.GripPartDefinitionComboBox = ((Gibbed.Borderlands2.SaveEdit.MyComboBox)(target));
     return;
     case 6:
     this.BarrelPartDefinitionComboBox = ((Gibbed.Borderlands2.SaveEdit.MyComboBox)(target));
     return;
     case 7:
     this.SightPartDefinitionComboBox = ((Gibbed.Borderlands2.SaveEdit.MyComboBox)(target));
     return;
     case 8:
     this.StockPartDefinitionComboBox = ((Gibbed.Borderlands2.SaveEdit.MyComboBox)(target));
     return;
     case 9:
     this.ElementalPartDefinitionComboBox = ((Gibbed.Borderlands2.SaveEdit.MyComboBox)(target));
     return;
     case 10:
     this.Accessory1PartDefinitionComboBox = ((Gibbed.Borderlands2.SaveEdit.MyComboBox)(target));
     return;
     case 11:
     this.Accessory2PartDefinitionComboBox = ((Gibbed.Borderlands2.SaveEdit.MyComboBox)(target));
     return;
     case 12:
     this.MaterialPartDefinitionComboBox = ((Gibbed.Borderlands2.SaveEdit.MyComboBox)(target));
     return;
     case 13:
     this.PrefixPartDefinitionComboBox = ((Gibbed.Borderlands2.SaveEdit.MyComboBox)(target));
     return;
     case 14:
     this.TitlePartDefinitionComboBox = ((Gibbed.Borderlands2.SaveEdit.MyComboBox)(target));
     return;
     }
     this._contentLoaded = true;
 }
 void System.Windows.Markup.IComponentConnector.Connect(int connectionId, object target) {
     switch (connectionId)
     {
     case 1:
     this.TypeComboBox = ((Gibbed.Borderlands2.SaveEdit.MyComboBox)(target));
     return;
     case 2:
     this.BalanceComboBox = ((Gibbed.Borderlands2.SaveEdit.MyComboBox)(target));
     return;
     case 3:
     this.ManufacturerComboBox = ((Gibbed.Borderlands2.SaveEdit.MyComboBox)(target));
     return;
     case 4:
     this.AlphaPartComboBox = ((Gibbed.Borderlands2.SaveEdit.MyComboBox)(target));
     return;
     case 5:
     this.BetaPartComboBox = ((Gibbed.Borderlands2.SaveEdit.MyComboBox)(target));
     return;
     case 6:
     this.GammaPartComboBox = ((Gibbed.Borderlands2.SaveEdit.MyComboBox)(target));
     return;
     case 7:
     this.DeltaPartComboBox = ((Gibbed.Borderlands2.SaveEdit.MyComboBox)(target));
     return;
     case 8:
     this.EpsilonPartComboBox = ((Gibbed.Borderlands2.SaveEdit.MyComboBox)(target));
     return;
     case 9:
     this.ZetaPartComboBox = ((Gibbed.Borderlands2.SaveEdit.MyComboBox)(target));
     return;
     case 10:
     this.EtaPartComboBox = ((Gibbed.Borderlands2.SaveEdit.MyComboBox)(target));
     return;
     case 11:
     this.ThetaPartComboBox = ((Gibbed.Borderlands2.SaveEdit.MyComboBox)(target));
     return;
     case 12:
     this.MaterialPartComboBox = ((Gibbed.Borderlands2.SaveEdit.MyComboBox)(target));
     return;
     case 13:
     this.PrefixPartComboBox = ((Gibbed.Borderlands2.SaveEdit.MyComboBox)(target));
     return;
     case 14:
     this.TitlePartComboBox = ((Gibbed.Borderlands2.SaveEdit.MyComboBox)(target));
     return;
     }
     this._contentLoaded = true;
 }