FullBuild() public method

public FullBuild ( IList objs ) : void
objs IList
return void
Exemplo n.º 1
0
 static public int FullBuild(IntPtr l)
 {
     try {
         GameFramework.KdObjectTree self = (GameFramework.KdObjectTree)checkSelf(l);
         System.Collections.Generic.IList <GameFramework.EntityInfo> a1;
         checkType(l, 2, out a1);
         self.FullBuild(a1);
         pushValue(l, true);
         return(1);
     }
     catch (Exception e) {
         return(error(l, e));
     }
 }