public MenuLevel(InvadersWorld world) : base(world) { }
public HelpLevel(InvadersWorld world) : base(world) { }
private InvadersGame() { World = new InvadersWorld(Screen.Default.Size); }
public MenuLevel(InvadersWorld world) : base(world) { }
public HelpLevel(InvadersWorld world) : base(world) { }
private InvadersGame() { World = new InvadersWorld(Screen.Default.Size); }