/// <summary> /// Buffer: /// int PacketNum; /// string race; /// </summary> private static void HandleGetSkillBuild(ClientTCP client, byte[] data) { PacketBuffer buffer = new PacketBuffer(); buffer.WriteBytes(data); buffer.ReadInteger(); string race = buffer.ReadString(); buffer.Dispose(); short[] skillBuild = client.accountData.AccountSkillBuilds.IgnisBuild.ToArray(); SendDataTCP.SendSkillBuild(client, skillBuild, race); }