Exemplo n.º 1
0
        /// <summary>
        ///             Buffer:
        ///                     int PacketNum;
        ///                     string message;
        /// </summary>
        private static void HandleGlChatMsg(ClientTCP client, byte[] data)
        {
            PacketBuffer buffer = new PacketBuffer();

            buffer.WriteBytes(data);
            buffer.ReadInteger();
            SendDataTCP.SendGlChatMsg(client.nickname, buffer.ReadString() /* message */);
            buffer.Dispose();
        }
Exemplo n.º 2
0
        private void txtChat_KeyDown(object sender, KeyEventArgs e)
        {
            if (e.KeyValue.Equals(13))
            {
                if (!ServerTCP.Closed)
                {
                    if (!String.IsNullOrEmpty(txtChat.Text))
                    {
                        if (txtChat.Text.StartsWith("/"))
                        {
                            string[] commands = txtChat.Text.Split(' ');
                            switch (commands[0])
                            {
                            case "/AddAccount":
                                if (commands.Length == 4)
                                {
                                    Global.data.AddAccount(commands[1], commands[2], commands[3]);
                                }
                                else
                                {
                                    Global.serverForm.Debug("Invalid arguments in command: " + commands[0]);
                                }
                                break;

                            case "/AddMap":
                                if (commands.Length == 16)
                                {
                                    Global.data.AddMap(int.Parse(commands[1]), int.Parse(commands[2]), int.Parse(commands[3]), new float[] { float.Parse(commands[4]), float.Parse(commands[5]) }, new float[] { float.Parse(commands[6]), float.Parse(commands[7]) }, new float[] { float.Parse(commands[8]), float.Parse(commands[9]), float.Parse(commands[10]), float.Parse(commands[11]) }, new float[] { float.Parse(commands[12]), float.Parse(commands[13]), float.Parse(commands[14]), float.Parse(commands[15]) });
                                }
                                else
                                {
                                    Global.serverForm.Debug("Invalid arguments in command: " + commands[0]);
                                }
                                break;

                            default:
                                Global.serverForm.Debug("Unknown command");
                                break;
                            }
                        }
                        else
                        {
                            SendDataTCP.SendGlChatMsg("Server", txtChat.Text);
                            txtChat.Text = "";
                        }
                    }
                }
            }
        }
Exemplo n.º 3
0
 public void Close()
 {
     if (clientState != ClientTCPState.Sleep)
     {
         if (clientState == ClientTCPState.Entrance)
         {
             clientState = ClientTCPState.Sleep;
             try
             {
                 socket.Dispose();
             }
             catch (Exception ex)
             {
                 Global.serverForm.Debug(ex + "");
             }
             foreach (ClientTCP friend in friends)
             {
                 SendDataTCP.SendFriendLeave(this, friend);
                 friend.friends.Remove(this);
             }
             Global.clientList.Remove(this);
         }
         else if (clientState == ClientTCPState.MainLobby)
         {
             clientState = ClientTCPState.Sleep;
             try
             {
                 socket.Dispose();
             }
             catch (Exception ex)
             {
                 Global.serverForm.Debug(ex + "");
             }
             foreach (ClientTCP friend in friends)
             {
                 SendDataTCP.SendFriendLeave(this, friend);
                 friend.friends.Remove(this);
             }
             Global.clientList.Remove(this);
             SendDataTCP.SendGlChatMsg("Server", $"Player { nickname } disconnected.");
         }
         else if (clientState == ClientTCPState.GameRoom)
         {
             clientState = ClientTCPState.Sleep;
             if (playerState == NetPlayerState.SearchingForMatch)
             {
                 room.DeletePlayer(this);
             }
             else if (playerState == NetPlayerState.Playing)
             {
                 room.AbortGameSession(this);
             }
             else if (playerState == NetPlayerState.EndPlaying)
             {
                 room.DeletePlayer(this);
             }
             foreach (ClientTCP friend in friends)
             {
                 SendDataTCP.SendFriendLeave(this, friend);
                 friend.friends.Remove(this);
             }
             Global.serverForm.Debug($"GamePlayer {nickname} lost connection");
             Global.clientList.Remove(this);
         }
         Global.serverForm.RemoveClient(this);
     }
 }