private void TransformComponent() { foreach (SpriteTransform rootTransform in stateRoot) { parentTransform.ResetTransform(); TransformNode(rootTransform, parentTransform); } if (postTransformUpdate != null) { postTransformUpdate(this); } }
private void TransformComponent() { Transform tran = transform; foreach (SpriteTransform rootTransform in stateRoot) { parentTransform.ResetTransform(); if (applyRootToTransform) { for (SpriteTransform iter = rootTransform.firstChild; iter != null; iter = iter.next) { TransformNode(iter, parentTransform); } Vector3 pos = rootTransform.position; pos.z = transform.localPosition.z; transform.localPosition = pos; transform.localRotation = Quaternion.Euler(new Vector3(0, 0, rootTransform.rotation)); transform.localScale = new Vector3(rootTransform.scale.x, rootTransform.scale.y, transform.localScale.z); rootTransform.position = Vector2.zero; rootTransform.rotation = 0; rootTransform.scale = Vector2.one; rootTransform.shear = Vector2.zero; rootTransform.color = Color.white; } else { TransformNode(rootTransform, parentTransform); } } if (postTransformUpdate != null) { postTransformUpdate(this); } }
internal SpriteTransform AttachSpriteComponent(SpriteAnimationComponent component) { int idx = activePrimitiveCount++; SpriteTransform ret = spriteTransforms[idx]; ret.id = idx; ret.primitive = primitives[idx]; ret.ResetTransform(); ret.component = component; if (component != null) { ret.name = component.name; } if (component != null && overrideList.Count > 0) { for (int i = 0; i < overrideList.Count; i++) { if (overrideList[i].pathHash == component._fullPathHash) { ret.overrideSprite = overrideList[i].sprite; overrideList.RemoveAt(i); break; } } } if (activePrimitiveCount == primitiveCount) { Resize(activePrimitiveCount + 1); } _activePrimitiveCount.value = activePrimitiveCount; return(ret); }