Exemplo n.º 1
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 public ES3Type_GameObjectArray() : base(typeof(UnityEngine.GameObject[]), ES3Type_GameObject.Instance)
 {
     Instance = this;
 }
Exemplo n.º 2
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 public ES3Type_PolygonCollider2D() : base(typeof(UnityEngine.PolygonCollider2D))
 {
     Instance = this;
 }
 public ES3UserType_BlockInfo() : base(typeof(BlockInfo))
 {
     Instance = this; priority = 1;
 }
Exemplo n.º 4
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 public ES3Type_MeshFilterArray() : base(typeof(UnityEngine.MeshFilter[]), ES3Type_MeshFilter.Instance)
 {
     Instance = this;
 }
Exemplo n.º 5
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 public ES3Type_BoneWeight() : base(typeof(BoneWeight))
 {
     Instance = this;
 }
 public ES3Type_ES3Prefab() : base(typeof(ES3Prefab))
 {
     Instance = this;
 }
Exemplo n.º 7
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 public ES3Type_TrailModule() : base(typeof(UnityEngine.ParticleSystem.TrailModule))
 {
     Instance = this;
 }
Exemplo n.º 8
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 public ES3Type_AudioClipArray() : base(typeof(UnityEngine.AudioClip[]), ES3Type_AudioClip.Instance)
 {
     Instance = this;
 }
Exemplo n.º 9
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 public ES3Type_Vector4() : base(typeof(Vector4))
 {
     Instance = this;
 }
Exemplo n.º 10
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 public ES3UserType_PlayerModelArray() : base(typeof(Ling.Chara.PlayerModel[]), ES3UserType_PlayerModel.Instance)
 {
     Instance = this;
 }
Exemplo n.º 11
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 public ES3Type_AudioClip() : base(typeof(UnityEngine.AudioClip))
 {
     Instance = this;
 }
Exemplo n.º 12
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 public ES3UserType_PlayerModel() : base(typeof(Ling.Chara.PlayerModel))
 {
     Instance = this; priority = 1;
 }
Exemplo n.º 13
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 public ES3Type_longArray() : base(typeof(long[]), ES3Type_long.Instance)
 {
     Instance = this;
 }
 public ES3Type_ExternalForcesModule() : base(typeof(UnityEngine.ParticleSystem.ExternalForcesModule))
 {
     Instance = this;
 }
Exemplo n.º 15
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 public ES3Type_ShaderArray() : base(typeof(UnityEngine.Shader[]), ES3Type_Shader.Instance)
 {
     Instance = this;
 }
Exemplo n.º 16
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 public ES3Type_Vector4Array() : base(typeof(Vector4[]), ES3Type_Vector4.Instance)
 {
     Instance = this;
 }
Exemplo n.º 17
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 public ES3ArrayType(Type type, ES3Type elementType) : base(type, elementType)
 {
 }
Exemplo n.º 18
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 public ES3Type_ES3RefArray() : base(typeof(ES3Ref[]), ES3Type_ES3Ref.Instance)
 {
     Instance = this;
 }
 public ES3Type_ES3PrefabInternal() : base(typeof(ES3Type_ES3PrefabInternal))
 {
     Instance = this;
 }
Exemplo n.º 20
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 public ES3Type_ES3RefDictionary() : base(typeof(Dictionary <ES3Ref, ES3Ref>), ES3Type_ES3Ref.Instance, ES3Type_ES3Ref.Instance)
 {
     Instance = this;
 }
Exemplo n.º 21
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 public ES3Type_MeshFilter() : base(typeof(UnityEngine.MeshFilter))
 {
     Instance = this;
 }
Exemplo n.º 22
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 public ES3Type_ES3Ref() : base(typeof(long))
 {
     isPrimitive = true;
     Instance    = this;
 }
Exemplo n.º 23
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 public ES3Type_RectTransform()
     : base(typeof(UnityEngine.RectTransform))
 {
     Instance = this;
 }
 public ES3Type_GradientColorKey() : base(typeof(UnityEngine.GradientColorKey))
 {
     Instance = this;
 }
Exemplo n.º 25
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 public ES3Type_BoneWeightArray() : base(typeof(BoneWeight[]), ES3Type_BoneWeight.Instance)
 {
     Instance = this;
 }
 public ES3Type_GradientColorKeyArray() : base(typeof(GradientColorKey[]), ES3Type_GradientColorKey.Instance)
 {
     Instance = this;
 }
Exemplo n.º 27
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 public ES3Type_PolygonCollider2DArray() : base(typeof(UnityEngine.PolygonCollider2D[]), ES3Type_PolygonCollider2D.Instance)
 {
     Instance = this;
 }
Exemplo n.º 28
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 public ES3Type_Shader() : base(typeof(UnityEngine.Shader))
 {
     Instance = this;
 }
 public ES3UserType_BlockInfoArray() : base(typeof(BlockInfo[]), ES3UserType_BlockInfo.Instance)
 {
     Instance = this;
 }
Exemplo n.º 30
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 public ES3Type_GameObject() : base(typeof(UnityEngine.GameObject))
 {
     Instance = this;
 }