public virtual IByteBuffer SetFloat(int index, float value)
 {
     this.SetInt(index, ByteBufferUtil.SingleToInt32Bits(value));
     return(this);
 }
 public virtual IByteBuffer WriteFloat(float value)
 {
     this.WriteInt(ByteBufferUtil.SingleToInt32Bits(value));
     return(this);
 }
 public IByteBuffer SetFloatLE(int index, float value) => this.SetIntLE(index, ByteBufferUtil.SingleToInt32Bits(value));
 public IByteBuffer WriteFloatLE(float value) => this.WriteIntLE(ByteBufferUtil.SingleToInt32Bits(value));
Exemplo n.º 5
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 public void WriteFloatLE(float value)
 {
     WriteIntLE(ByteBufferUtil.SingleToInt32Bits(value));
 }
Exemplo n.º 6
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 public static IByteBuffer WriteFloatLE(this IByteBuffer buf, float value)
 {
     return(buf.WriteIntLE(ByteBufferUtil.SingleToInt32Bits(value)));
 }
Exemplo n.º 7
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 public static IByteBuffer SetFloatLE(this IByteBuffer buf, int index, float value)
 {
     return(buf.SetIntLE(index, ByteBufferUtil.SingleToInt32Bits(value)));
 }