Exemplo n.º 1
0
 /// <summary>
 /// Allows the game to perform any initialization it needs to before starting to run.
 /// This is where it can query for any required services and load any non-graphic
 /// related content.  Calling base.Initialize will enumerate through any components
 /// and initialize them as well.
 /// </summary>
 protected override void Initialize()
 {
     textureManager.Initialise(this);
     soundManager.Initialise(this);
     currentState = new titleState(this);
     base.Initialize();
 }
Exemplo n.º 2
0
 /// <summary>
 /// Allows the game to perform any initialization it needs to before starting to run.
 /// This is where it can query for any required services and load any non-graphic
 /// related content.  Calling base.Initialize will enumerate through any components
 /// and initialize them as well.
 /// </summary>
 protected override void Initialize()
 {
     
     textureManager.Initialise(this);
     soundManager.Initialise(this);
     currentState = new titleState(this);
     base.Initialize();
     
 }
Exemplo n.º 3
0
 public void changeState(gameState state)
 {
     currentState = state;
     currentState.LoadContent();
 }
Exemplo n.º 4
0
 public void changeState(gameState state)
 {
     currentState = state;
     currentState.LoadContent();
 }