void SetSummaryWindow()
        {
            if (createCharSummaryWindow == null)
            {
                createCharSummaryWindow            = new CreateCharSummary(uiManager);
                createCharSummaryWindow.OnRestart += SummaryWindow_OnRestart;
                createCharSummaryWindow.OnClose   += SummaryWindow_OnClose;
            }

            createCharSummaryWindow.CharacterDocument = characterDocument;

            wizardStage = WizardStages.Summary;
            uiManager.PushWindow(createCharSummaryWindow);
        }
        void SetSummaryWindow()
        {
            if (createCharSummaryWindow == null)
            {
                createCharSummaryWindow = new CreateCharSummary(uiManager);
                createCharSummaryWindow.OnRestart += SummaryWindow_OnRestart;
                createCharSummaryWindow.OnClose += SummaryWindow_OnClose;
            }

            createCharSummaryWindow.CharacterSheet = characterSheet;

            wizardStage = WizardStages.Summary;
            uiManager.PushWindow(createCharSummaryWindow);
        }