void SetSummaryWindow() { if (createCharSummaryWindow == null) { createCharSummaryWindow = new CreateCharSummary(uiManager); createCharSummaryWindow.OnRestart += SummaryWindow_OnRestart; createCharSummaryWindow.OnClose += SummaryWindow_OnClose; } createCharSummaryWindow.CharacterDocument = characterDocument; wizardStage = WizardStages.Summary; uiManager.PushWindow(createCharSummaryWindow); }
void SetSummaryWindow() { if (createCharSummaryWindow == null) { createCharSummaryWindow = new CreateCharSummary(uiManager); createCharSummaryWindow.OnRestart += SummaryWindow_OnRestart; createCharSummaryWindow.OnClose += SummaryWindow_OnClose; } createCharSummaryWindow.CharacterSheet = characterSheet; wizardStage = WizardStages.Summary; uiManager.PushWindow(createCharSummaryWindow); }