static int QPYX_SendBinary_YXQP(IntPtr L_YXQP) { try { ToLua.CheckArgsCount(L_YXQP, 2); DNet.GameWebSocketClient QPYX_obj_YXQP = (DNet.GameWebSocketClient)ToLua.CheckObject <DNet.GameWebSocketClient>(L_YXQP, 1); byte[] QPYX_arg0_YXQP = ToLua.CheckByteBuffer(L_YXQP, 2); QPYX_obj_YXQP.SendBinary(QPYX_arg0_YXQP); return(0); } catch (Exception e_YXQP) { return(LuaDLL.toluaL_exception(L_YXQP, e_YXQP)); } }
static int SendBinary(IntPtr L) { try { ToLua.CheckArgsCount(L, 2); DNet.GameWebSocketClient obj = (DNet.GameWebSocketClient)ToLua.CheckObject <DNet.GameWebSocketClient>(L, 1); byte[] arg0 = ToLua.CheckByteBuffer(L, 2); obj.SendBinary(arg0); return(0); } catch (Exception e) { return(LuaDLL.toluaL_exception(L, e)); } }