public void Execute()
        {
            DKAreaProperties props = DKAreaPropertyLookup.LookupPropertiesForArea(teleporter.Destination);

            DKDrawingPipeline.Instance.SetAreaProperties(props);
            player.Body.BottomCenter = props.startPos;
        }
 private DKDrawingPipeline()
 {
     SetAreaProperties(DKAreaPropertyLookup.LookupPropertiesForArea("beginning"));
 }