public void Execute() { DKAreaProperties props = DKAreaPropertyLookup.LookupPropertiesForArea(teleporter.Destination); DKDrawingPipeline.Instance.SetAreaProperties(props); player.Body.BottomCenter = props.startPos; }
private DKDrawingPipeline() { SetAreaProperties(DKAreaPropertyLookup.LookupPropertiesForArea("beginning")); }