public override void Marshal(DataOutputStream dos)
        {
            base.Marshal(dos);
            if (dos != null)
            {
                try
                {
                    this._munitionType.Marshal(dos);
                    this._shotStartTime.Marshal(dos);
                    dos.WriteFloat((float)this._commulativeShotTime);
                    this._ApertureEmitterLocation.Marshal(dos);
                    dos.WriteFloat((float)this._apertureDiameter);
                    dos.WriteFloat((float)this._wavelength);
                    dos.WriteFloat((float)this._peakIrradiance);
                    dos.WriteFloat((float)this._pulseRepetitionFrequency);
                    dos.WriteInt((int)this._pulseWidth);
                    dos.WriteInt((int)this._flags);
                    dos.WriteByte((byte)this._pulseShape);
                    dos.WriteUnsignedByte((byte)this._padding1);
                    dos.WriteUnsignedInt((uint)this._padding2);
                    dos.WriteUnsignedShort((ushort)this._padding3);
                    dos.WriteUnsignedShort((ushort)this._dERecords.Count);

                    for (int idx = 0; idx < this._dERecords.Count; idx++)
                    {
                        StandardVariableSpecification aStandardVariableSpecification = (StandardVariableSpecification)this._dERecords[idx];
                        aStandardVariableSpecification.Marshal(dos);
                    }
                }
                catch (Exception e)
                {
#if DEBUG
                    Trace.WriteLine(e);
                    Trace.Flush();
#endif
                    this.OnException(e);
                }
            }
        }