Exemplo n.º 1
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 /// <summary>
 /// LoadContent will be called once per game and is the place to load all of your content.
 /// </summary>
 protected override void LoadContent()
 {
     spriteBatch = new SpriteBatch(GraphicsDevice);
     rubicksCube = new RubicksCube(3, GraphicsDevice);
 }
Exemplo n.º 2
0
 /// <summary>
 /// LoadContent will be called once per game and is the place to load all of your content.
 /// </summary>
 protected override void LoadContent()
 {
     spriteBatch = new SpriteBatch(GraphicsDevice);
     rubicksCube = new RubicksCube(3, GraphicsDevice);
 }