예제 #1
0
파일: CubrickGame.cs 프로젝트: rd3k/Cubrick
 /// <summary>
 /// LoadContent will be called once per game and is the place to load all of your content.
 /// </summary>
 protected override void LoadContent()
 {
     spriteBatch = new SpriteBatch(GraphicsDevice);
     rubicksCube = new RubicksCube(3, GraphicsDevice);
 }
예제 #2
0
 /// <summary>
 /// LoadContent will be called once per game and is the place to load all of your content.
 /// </summary>
 protected override void LoadContent()
 {
     spriteBatch = new SpriteBatch(GraphicsDevice);
     rubicksCube = new RubicksCube(3, GraphicsDevice);
 }