public SpaceVillainGame(SpaceVillainArcadeComponent owner, string fightVerb, string enemyName)
 {
     IoCManager.InjectDependencies(this);
     _owner = owner;
     //todo defeat the curse secret game mode
     _fightVerb = fightVerb;
     _enemyName = enemyName;
 }
 public SpaceVillainGame(SpaceVillainArcadeComponent owner) : this(owner, owner.GenerateFightVerb(), owner.GenerateEnemyName())
 {
 }