public SpaceVillainGame(SpaceVillainArcadeComponent owner, string fightVerb, string enemyName) { IoCManager.InjectDependencies(this); _owner = owner; //todo defeat the curse secret game mode _fightVerb = fightVerb; _enemyName = enemyName; }
public SpaceVillainGame(SpaceVillainArcadeComponent owner) : this(owner, owner.GenerateFightVerb(), owner.GenerateEnemyName()) { }