public void OnCommand(ConsoleArgs args)
 {
     if (args.TryParse(0, out float val))
     {
         Time.scale = val.min(0);
     }
 }
 public void OnCommand(ConsoleArgs value)
 {
     if (value.TryParse(0, out int val))
     {
         if (val < Godot.OS.GetScreenCount() && val >= 0)
         {
             Godot.OS.CurrentScreen = val;
         }
     }
 }