public static void Dispose()
        {
            if (wManager.Wow.Memory.WowMemory.FrameIsLocked)
            {
                wManager.Wow.Memory.WowMemory.UnlockFrame();
            }

            RotationEventHandler.Stop();
        }
        public static void Initialize(bool slowRotation = false, bool framelock = true)
        {
            if (wManager.Wow.Memory.WowMemory.FrameIsLocked)
            {
                wManager.Wow.Memory.WowMemory.UnlockFrame();
            }

            _rotationSpellbook = new RotationSpellbook();
            _slowRotation      = slowRotation;
            _framelock         = framelock;
            RotationEventHandler.Start();
        }