public static void Dispose() { if (wManager.Wow.Memory.WowMemory.FrameIsLocked) { wManager.Wow.Memory.WowMemory.UnlockFrame(); } RotationEventHandler.Stop(); }
public static void Initialize(bool slowRotation = false, bool framelock = true) { if (wManager.Wow.Memory.WowMemory.FrameIsLocked) { wManager.Wow.Memory.WowMemory.UnlockFrame(); } _rotationSpellbook = new RotationSpellbook(); _slowRotation = slowRotation; _framelock = framelock; RotationEventHandler.Start(); }