Exemplo n.º 1
0
        protected override void PanelInitialized()
        {
            base.PanelInitialized();

            canvasGroup.alpha = 0.0f;
            actionBars.ForEach(actionBar => actionBar.Initialize());
            actionErrorDisplay.Initialize();

            EventHandler.RegisterEvent <Player, bool>(GameEvents.ClientControlStateChanged, OnControlStateChanged);

            playerCastFrame.UpdateCaster(localPlayer);
            playerUnitFrame.UpdateUnit(localPlayer);
            playerUnitFrame.SetTargetUnitFrame(playerTargetUnitFrame);
            playerUnitFrame.SetBuffDisplayFrame(playerBuffDisplayFrame);
            playerTargetUnitFrame.SetTargetUnitFrame(playerTargetTargetUnitFrame);
            playerTargetUnitFrame.SetBuffDisplayFrame(targetBuffDisplayFrame);
        }
Exemplo n.º 2
0
        protected override void PanelInitialized()
        {
            base.PanelInitialized();

            actionBars.ForEach(actionBar => actionBar.Initialize());
            actionErrorDisplay.Initialize();

            EventHandler.RegisterEvent <Player>(EventHandler.GlobalDispatcher, GameEvents.PlayerControlGained, OnPlayerControlGained);
            EventHandler.RegisterEvent <Player>(EventHandler.GlobalDispatcher, GameEvents.PlayerControlLost, OnPlayerControlLost);

            playerCastFrame.UpdateCaster(localPlayer);
            playerUnitFrame.UpdateUnit(localPlayer);
            playerUnitFrame.SetTargetUnitFrame(playerTargetUnitFrame);
            playerUnitFrame.SetBuffDisplayFrame(playerBuffDisplayFrame);
            playerTargetUnitFrame.SetTargetUnitFrame(playerTargetTargetUnitFrame);
            playerTargetUnitFrame.SetBuffDisplayFrame(targetBuffDisplayFrame);
        }