Exemplo n.º 1
0
 public override void stateOperation()
 {
     GameState.Instance.State = ClientState.Ready;
     Networking.SetIsReadyAsync(true);
 }
Exemplo n.º 2
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 static void Main(string[] args)
 {
     Console.Title = "Client";
     Networking net = new Networking(IPAddress.Loopback.ToString(), 100);
 }
Exemplo n.º 3
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 public override void stateOperation()
 {
     GameState.Instance.State = ClientState.Connecting;
     Networking.ConnectAsync();
 }
Exemplo n.º 4
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 public virtual void FullConnect(EndPoint addr)
 {
     NetChannel = Networking.CreateChannel(_socket, "CLIENT", addr, this);
     SetSignonState(ESignonState.Connected);
 }
Exemplo n.º 5
0
 private void comboBox1_SelectedIndexChanged(object sender, EventArgs e)
 {
     Networking.SetLevelTypeAsync((LevelType)comboBox1.SelectedItem);
 }