public static void Unload()
        {
            DreamBoosterHooks.Unhook();

            On.Celeste.Booster.AppearParticles -= Booster_AppearParticles;
            On.Celeste.Booster.OnPlayer        -= Booster_OnPlayer;
            On.Celeste.Booster.PlayerBoosted   -= Booster_PlayerBoosted;
        }
        public static void Load()
        {
            DreamBoosterHooks.Hook();

            On.Celeste.Booster.AppearParticles += Booster_AppearParticles;
            On.Celeste.Booster.OnPlayer        += Booster_OnPlayer;
            On.Celeste.Booster.PlayerBoosted   += Booster_PlayerBoosted;
            On.Celeste.Booster.PlayerReleased  += Booster_PlayerReleased;
        }