public static void Unload() { DreamBoosterHooks.Unhook(); On.Celeste.Booster.AppearParticles -= Booster_AppearParticles; On.Celeste.Booster.OnPlayer -= Booster_OnPlayer; On.Celeste.Booster.PlayerBoosted -= Booster_PlayerBoosted; }
public static void Load() { DreamBoosterHooks.Hook(); On.Celeste.Booster.AppearParticles += Booster_AppearParticles; On.Celeste.Booster.OnPlayer += Booster_OnPlayer; On.Celeste.Booster.PlayerBoosted += Booster_PlayerBoosted; On.Celeste.Booster.PlayerReleased += Booster_PlayerReleased; }