/// <summary> /// Initializes a new instance of the <see cref="DestinyItemComponentSetOfuint32" /> class. /// </summary> /// <param name="instances">instances.</param> /// <param name="perks">perks.</param> /// <param name="renderData">renderData.</param> /// <param name="stats">stats.</param> /// <param name="sockets">sockets.</param> /// <param name="reusablePlugs">reusablePlugs.</param> /// <param name="plugObjectives">plugObjectives.</param> /// <param name="talentGrids">talentGrids.</param> /// <param name="plugStates">plugStates.</param> /// <param name="objectives">objectives.</param> public DestinyItemComponentSetOfuint32(DictionaryComponentResponseOfuint32AndDestinyItemInstanceComponent instances = default(DictionaryComponentResponseOfuint32AndDestinyItemInstanceComponent), DictionaryComponentResponseOfuint32AndDestinyItemPerksComponent perks = default(DictionaryComponentResponseOfuint32AndDestinyItemPerksComponent), DictionaryComponentResponseOfuint32AndDestinyItemRenderComponent renderData = default(DictionaryComponentResponseOfuint32AndDestinyItemRenderComponent), DictionaryComponentResponseOfuint32AndDestinyItemStatsComponent stats = default(DictionaryComponentResponseOfuint32AndDestinyItemStatsComponent), DictionaryComponentResponseOfuint32AndDestinyItemSocketsComponent sockets = default(DictionaryComponentResponseOfuint32AndDestinyItemSocketsComponent), DictionaryComponentResponseOfuint32AndDestinyItemReusablePlugsComponent reusablePlugs = default(DictionaryComponentResponseOfuint32AndDestinyItemReusablePlugsComponent), DictionaryComponentResponseOfuint32AndDestinyItemPlugObjectivesComponent plugObjectives = default(DictionaryComponentResponseOfuint32AndDestinyItemPlugObjectivesComponent), DictionaryComponentResponseOfuint32AndDestinyItemTalentGridComponent talentGrids = default(DictionaryComponentResponseOfuint32AndDestinyItemTalentGridComponent), DictionaryComponentResponseOfuint32AndDestinyItemPlugComponent plugStates = default(DictionaryComponentResponseOfuint32AndDestinyItemPlugComponent), DictionaryComponentResponseOfuint32AndDestinyItemObjectivesComponent objectives = default(DictionaryComponentResponseOfuint32AndDestinyItemObjectivesComponent)) { this.Instances = instances; this.Perks = perks; this.RenderData = renderData; this.Stats = stats; this.Sockets = sockets; this.ReusablePlugs = reusablePlugs; this.PlugObjectives = plugObjectives; this.TalentGrids = talentGrids; this.PlugStates = plugStates; this.Objectives = objectives; }
/// <summary> /// Initializes a new instance of the <see cref="DestinyBaseItemComponentSetOfuint32" /> class. /// </summary> /// <param name="objectives">objectives.</param> public DestinyBaseItemComponentSetOfuint32(DictionaryComponentResponseOfuint32AndDestinyItemObjectivesComponent objectives = default(DictionaryComponentResponseOfuint32AndDestinyItemObjectivesComponent)) { this.Objectives = objectives; }