/// <summary>
 /// Initializes a new instance of the <see cref="DestinyItemComponentSetOfuint32" /> class.
 /// </summary>
 /// <param name="instances">instances.</param>
 /// <param name="perks">perks.</param>
 /// <param name="renderData">renderData.</param>
 /// <param name="stats">stats.</param>
 /// <param name="sockets">sockets.</param>
 /// <param name="reusablePlugs">reusablePlugs.</param>
 /// <param name="plugObjectives">plugObjectives.</param>
 /// <param name="talentGrids">talentGrids.</param>
 /// <param name="plugStates">plugStates.</param>
 /// <param name="objectives">objectives.</param>
 public DestinyItemComponentSetOfuint32(DictionaryComponentResponseOfuint32AndDestinyItemInstanceComponent instances = default(DictionaryComponentResponseOfuint32AndDestinyItemInstanceComponent), DictionaryComponentResponseOfuint32AndDestinyItemPerksComponent perks = default(DictionaryComponentResponseOfuint32AndDestinyItemPerksComponent), DictionaryComponentResponseOfuint32AndDestinyItemRenderComponent renderData = default(DictionaryComponentResponseOfuint32AndDestinyItemRenderComponent), DictionaryComponentResponseOfuint32AndDestinyItemStatsComponent stats = default(DictionaryComponentResponseOfuint32AndDestinyItemStatsComponent), DictionaryComponentResponseOfuint32AndDestinyItemSocketsComponent sockets = default(DictionaryComponentResponseOfuint32AndDestinyItemSocketsComponent), DictionaryComponentResponseOfuint32AndDestinyItemReusablePlugsComponent reusablePlugs = default(DictionaryComponentResponseOfuint32AndDestinyItemReusablePlugsComponent), DictionaryComponentResponseOfuint32AndDestinyItemPlugObjectivesComponent plugObjectives = default(DictionaryComponentResponseOfuint32AndDestinyItemPlugObjectivesComponent), DictionaryComponentResponseOfuint32AndDestinyItemTalentGridComponent talentGrids = default(DictionaryComponentResponseOfuint32AndDestinyItemTalentGridComponent), DictionaryComponentResponseOfuint32AndDestinyItemPlugComponent plugStates = default(DictionaryComponentResponseOfuint32AndDestinyItemPlugComponent), DictionaryComponentResponseOfuint32AndDestinyItemObjectivesComponent objectives = default(DictionaryComponentResponseOfuint32AndDestinyItemObjectivesComponent))
 {
     this.Instances      = instances;
     this.Perks          = perks;
     this.RenderData     = renderData;
     this.Stats          = stats;
     this.Sockets        = sockets;
     this.ReusablePlugs  = reusablePlugs;
     this.PlugObjectives = plugObjectives;
     this.TalentGrids    = talentGrids;
     this.PlugStates     = plugStates;
     this.Objectives     = objectives;
 }
Beispiel #2
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 /// <summary>
 /// Initializes a new instance of the <see cref="DestinyBaseItemComponentSetOfuint32" /> class.
 /// </summary>
 /// <param name="objectives">objectives.</param>
 public DestinyBaseItemComponentSetOfuint32(DictionaryComponentResponseOfuint32AndDestinyItemObjectivesComponent objectives = default(DictionaryComponentResponseOfuint32AndDestinyItemObjectivesComponent))
 {
     this.Objectives = objectives;
 }