private void AddAvatar(int slotIndex) { CarouselAvatar avatar = new CarouselAvatar(slotIndex.ToString()); avatar.CreateBonesFromDataManager(Definitions.Avatar_Skeleton_Front); avatar.SkinBones(AvatarComponentManager.FrontFacingAvatarSkin(slotIndex)); avatar.RenderLayer = RenderLayer; avatar.StartRestingAnimationSequence(); AddItem(avatar); }
private void AddAvatar(int slotIndex) { CarouselAvatar avatar = new CarouselAvatar(slotIndex.ToString()); avatar.CreateBonesFromDataManager(Definitions.Avatar_Skeleton_Front); avatar.SkinBones(AvatarComponentManager.FrontFacingAvatarSkin(slotIndex)); avatar.RenderLayer = RenderLayer; avatar.StartRestingAnimationSequence(); AddItem(avatar); }