private void AddAvatar(int slotIndex)
        {
            CarouselAvatar avatar = new CarouselAvatar(slotIndex.ToString());
            avatar.CreateBonesFromDataManager(Definitions.Avatar_Skeleton_Front);
            avatar.SkinBones(AvatarComponentManager.FrontFacingAvatarSkin(slotIndex));
            avatar.RenderLayer = RenderLayer;
            avatar.StartRestingAnimationSequence();

            AddItem(avatar);
        }
        private void AddAvatar(int slotIndex)
        {
            CarouselAvatar avatar = new CarouselAvatar(slotIndex.ToString());

            avatar.CreateBonesFromDataManager(Definitions.Avatar_Skeleton_Front);
            avatar.SkinBones(AvatarComponentManager.FrontFacingAvatarSkin(slotIndex));
            avatar.RenderLayer = RenderLayer;
            avatar.StartRestingAnimationSequence();

            AddItem(avatar);
        }