public void PrivateMessage(BBConversation convers, string text, string actualnick) { if (convers != null) { Player player = PList.GetPlayer(actualnick, OurID); if (player != null) { // Create a message BBMessage msg = new BBMessage(); msg.Conversation = convers; msg.PlayerCarac = player.Carac; msg.MsgPrivateMessage(text, actualnick); msg.Message = text; if (msg.PlayerCarac != null) // Send use the ReliableUnordered channel; ie. it WILL arrive, but not necessarily in order Client.SendMessage(msg.GetNetMessage(), NetChannel.ReliableUnordered); } } }